Ảnh bởi SleepyHeck Tumblr Tumblr → KNIGHTMARE'S NIGHT Ảnh bìa tiếp theo bởi tác giả này
Tên gọi khác hoặc tên thay thế:
- The End of Zilliness (non-diegetic title)
Bởi Tee-vee
teeveemusic
Bandcamp
tee-vee-novae
SoundCloud
YouTube
YouTube
teevee_terminal
Twitter
teevee.neocities.org
Neocities
←
Hopy Orders (Be JUST Be HEROIC or be DEAD)
Bài hát trước đó bởi tác giả này
→
Le Palais des Glaces
Bài hát tiếp theo bởi tác giả này.
Được phát hành lúc 13/4/2025.
Thời lượng: 4:04.
Nghe tại Bandcamp hoặc YouTube.
Đọc tại chú thích của tác giả.
Bài hát mà SolluxGaming's Top VGM #126: The End of Zilliness có liên hệ đến: Bài hát mà nó có liên hệ đến:
- Harleboss bởi Malcolm Brown
- Rex Duodecim Angelus bởi Malcolm Brown
- Showtime (Original Mix) bởi Malcolm Brown
- Warhammer of Zillyhoo bởi Michael Guy Bowman
- Crystalanthemums bởi Alex Rosetti
Chú thích của tác giả cho SolluxGaming's Top VGM #126: The End of Zilliness: Chú thích của tác giả:
Screenshot of the obscure MMO RPG "SBURB 2: Online™", depicting a PARTY of PLAYERS participating in a RAID against one of the endgame BOSSES of the "The Clownprince of Zillyhoo™" EXPANSION PACK.
Inspiration hit when I, out in the wild, encountered a short PepsiCola AU comic about them growing up playing a SBURB MMO game together. Coupled with that we can never have enuff STRIFE battle themes and me being a FF14 fan, I got an idea about classpected players taking on a SBURB Raid boss forcefully lodged into my brainwrinkles. I also felt that NPC enemies needed som love, so I decided on the Lich(?) thing from the opening of [S] Cascade would fit the bill as the raid boss.
PS: Also my tablet broke so I hade to draw the whole thing using my feckin' mouse lmao- you can pretty much tell by the consistent brush sizes and the lack of gradients you get from using a digital pen.
PPS: I'm suprised (in a glad kinda way) that Tee-vee pick mine. Big fan of your HS compositions!!!
Tee-vee ✑
An orchestral boss battle theme inspired by themes from several JRPGs. I don't get to do big epic orchestra-centric music that much, so that made for an opportunity to flex my orchestral muscles for once and come up with a workflow for this kind of stuff (and made plenty of mistakes along the way :p). Overall even though it took me much longer than usual to complete I think it came pretty close to what I had envisioned so I'm happy with it!
